Dr. Romi Mikulinsky is a design strategist, researcher, and game designer working at the intersection of emerging technology, ethics, and societal transformation. With 20+ years across academia and international IT and media, she builds participatory tools, game environments, and gamified foresight formats used by municipalities, foundations, and research consortia across Europe, Japan, and Israel.
She is currently a researcher at Tampere University’s Game Research Lab, examining how AI, spatial computing, and immersive environments shape cities, workplaces, decision-making, and collective imaginaries. Previously, she led the Master’s Program in Industrial Design at Bezalel Academy.
For shrine, Romi brings rigorous methods for participatory sense-making and futures-oriented design—helpful for turning lived experience into shared civic insight without flattening complexity. Her work supports shrine’s direction in ethical framing, facilitation, and creating structured formats that help communities surface values, tensions, and choices around memory, belonging, and technology.